gov.nasa.worldwind.cache
Interface TextureCache
- All Known Implementing Classes:
- BasicTextureCache
public interface TextureCache
clear
void clear()
contains
boolean contains(Object key)
get
com.sun.opengl.util.texture.Texture get(Object key)
getCapacity
long getCapacity()
getFreeCapacity
long getFreeCapacity()
getLowWater
long getLowWater()
getNumObjects
int getNumObjects()
getUsedCapacity
long getUsedCapacity()
put
void put(Object key,
com.sun.opengl.util.texture.Texture texture)
remove
void remove(Object key)
setCapacity
void setCapacity(long newCapacity)
setLowWater
void setLowWater(long loWater)
|