static AirspaceEditorUtil.EdgeInfo
AirspaceEditorUtil.selectBestEdgeMatch(WorldWindow wwd, Line ray, Airspace airspace, List<? extends AirspaceEditorUtil.EdgeInfo> edgeInfoList)
static List<AirspaceEditorUtil.EdgeInfo>
AirspaceEditorUtil.computeEdgeInfoFor(int numLocations, Iterable<? extends AirspaceControlPoint> controlPoints)
static AirspaceControlPoint
AirspaceEditorUtil.createControlPointFor(WorldWindow wwd, Line ray, AirspaceEditor editor, Airspace airspace, AirspaceEditorUtil.EdgeInfo edge)