static Sector
Sector.boundingSector(Iterator<TrackPoint> positions)
protected Vec4
TrackRenderer.computeSurfacePoint(DrawContext dc, TrackPoint tp)
TrackRenderer.draw(DrawContext dc, Iterator<TrackPoint> trackPositions)
Vec4
TrackRenderer.pick(DrawContext dc, Iterator<TrackPoint> trackPositions, Point pickPoint, Layer layer)
TrackRenderer.render(DrawContext dc, Iterator<TrackPoint> trackPositions)
class
TrackPointImpl
TrackPoint
TrackPointIteratorImpl.next()
TrackPointIterator.next()
List<TrackPoint>
TrackSegment.getPoints()