GeometryBuilder.IndexedTriangleArray
GeometryBuilder.subdivideIndexedTriangles(int indexCount, int[] indices, int vertexCount, float[] vertices)
GeometryBuilder.tessellatePolygon2(int pos, int count, float[] vertices)
GeometryBuilder.tessellateSphere(float radius, int subdivisions)
void
GeometryBuilder.makeIndexedTriangleArrayNormals(GeometryBuilder.IndexedTriangleArray ita, float[] dest)
GeometryBuilder.subdivideIndexedTriangleArray(GeometryBuilder.IndexedTriangleArray ita)