protected Map<TileKey,TiledSurfaceObjectRenderer.SurfaceObjectState>
TiledSurfaceObjectRenderer.tileStateMap
protected TextureTile
TiledSurfaceObjectRenderer.getTileFromMemoryCache(TileKey tileKey)
protected TileKey
BasicElevationModel.RequestTask.tileKey
protected Map<TileKey,BasicElevationModel.ElevationTile>
BasicElevationModel.getLevelZeroTiles()
protected boolean
BasicElevationModel.areElevationsInMemory(TileKey key)
protected BasicElevationModel.ElevationTile
BasicElevationModel.createTile(TileKey key)
BasicElevationModel.getTileFromMemory(TileKey tileKey)
protected void
BasicElevationModel.requestTile(TileKey key)
BasicElevationModel.RequestTask(TileKey tileKey, BasicElevationModel elevationModel)
TileKey
Tile.getTileKey()
int
TileKey.compareTo(TileKey key)
Sector
LevelSet.computeSectorForKey(TileKey key)
Tile
LevelSet.createTile(TileKey key)
boolean
LevelSet.isResourceAbsent(TileKey tileKey)